![]() However, when I opened it up today I noticed there is now a pay wall to most of the content. All skills were open and no restrictions. Easy to understand and go about it as an idle game. Reminded me of RuneScape a lot which I think is the point. So I got this game a while back, loved playing it. Good, but not worth the price for full version. But that’s literally it, I love everything else about this game down to the details on the icons of skills and monsters. There are of course alternate options like pickpocketing the farmer, but I would just like to see some love put in to the drop rates of seeds. I mean the chance to get herb seeds needed for the 2nd or 3rd tier potions is pretty low and takes a long while to accrue enough. It’s such a powerful skill that ties almost directly into farming (with some necessary inclusion of combat) but it’s incredibly hard to get enough seeds to make some proper potions and get the ball rolling. My one and only complaint is with the Herblore skill. It’s been the kind of thing I can run in the back ground for 2 days and then micro-manage after that when I’ve done enough grinding of a certain resource. Been playing it for just over a week and it has been incredibly rewarding. If you enjoy RuneScape-style, single-skill training games where they all eventually play important roles with each other, then I guarantee that this is the idle game for you. This game requires an internet connection to play.Įverything about this idle game is amazing.
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